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perpetual idk

Posted by
April 30th, 2011 1:00 pm

made some more progress. added a few terrible images i drew and made a basic map reading from a text file. thinking i’m going to quit soon… we’ll see.

so… has anyone else started out trying to write clean, object oriented code, only to have 95% of it end up in main.cpp as spaghetti code? :(

 

3 Responses to “perpetual idk”

  1. MrDude says:

    I’ve never actually done that ^^;

    What I usually do is start writing useless data containers for hours on end. Then by the time I decide to actually work on the game I don’t want to code any more. :(

  2. NMcCoy says:

    I’ve learned to embrace a certain amount of sloppiness in my short-term game code for the sake of Getting Game Done.

  3. Adramalech says:

    I’m actually surprised how ‘clean’ my code is.
    I’m using visual c#, so it’s not really that hard too write good object orientated code. :/

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