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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Missing dlls for SFML

Posted by
April 30th, 2011 5:13 pm

SFML is not compatible with my IDE of choice, VS 2010, so a few days before the competition started, I downloaded the source code and recompiled it so it would be compatible.

It turns out the source didn’t come with libsndfile-1.dll and openal32.dll, so I couldn’t  use sound until I obtained the binaries. Fortunately I found them in the folder of another project, so now my game will have sound.

I don’t think that I get disqualified for this since I previously declared that I would be using SFML for my project.

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