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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Game Mechanics Playable Prototype

Posted by
April 30th, 2011 11:37 pm

Here is a prototype with all of the core game mechanics included in one quick demo stage:

Click here to play this prototype

Click the image to play this prototype

To be honest I was hoping to be further along by the time that clock hit 19 hours. The physics on this game have been a pain to deal with, and have involved a lot of rewriting whole sections of code that were causing incredibly wonky behavior.

I think I’ve got it mechanically where I want it, though, and it’s now time to start building sprites and more stages for it before the deadline. Hopefully I can at least get in the titular waterfall, or I will need to change this to an avalanche rescue game.

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