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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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End of day 1

Posted by (twitter: @johanpeitz)
April 30th, 2011 3:05 pm

Even though the last few hours haven’t been effective, it has been a good day all over. I am quite confident that I will finish in time. I’ve cut out half of the content I wanted in the game but there is still quite an amount of graphics to draw, but I think I can get away with recoloring sprites. No new screen shot as the game looks just like the did in the last shot.

Tomorrow’s check list:
- let heroes buy things at shop
- let salesmen sell raw materials at shop
- let enemy castle generate tougher and tougher enemies
- let castles have energy
- win and lose screens
- balance gameplay
- draw, draw and draw

Cheers for now!

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