Clone Wolf – major progress
April 30th, 2011 12:38 pmAll 5 levels are now playable, we have HUD showing magic item cooldown and cloning limit, CLICK TO PLAY:
My TODO list keeps on shrinking:
Things going pretty smoothly, I’m gonna grab some dinner and then on to title screen and cutscenes, then some sounds and music
Tags: flash, progress, screenshot


All levels completed! Game itself is very additctive but far too easy / short. Are you going to work on that as well?
Keep it on man!
Thanks for a feedback
I might add more levels and monsters, and add more of them, if you say so
Now that I’ve got the framework, adding more content is quite easy.
I was thinking of adding the ability to destroy the blocks, but might not get to implementing it (as well as occassional meteor showers and other stuff).