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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Clone Wolf – major progress

    Posted by (twitter: @jarnik)
    April 30th, 2011 12:38 pm

    All 5 levels are now playable, we have HUD showing magic item cooldown and cloning limit, CLICK TO PLAY:

    My TODO list keeps on shrinking:

    Things going pretty smoothly, I’m gonna grab some dinner and then on to title screen and cutscenes, then some sounds and music :)

     

     

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    2 Responses to “Clone Wolf – major progress”

    1. Blodyavenger says:

      All levels completed! Game itself is very additctive but far too easy / short. Are you going to work on that as well?

      Keep it on man! :)

      • jarnik says:

        Thanks for a feedback :)

        I might add more levels and monsters, and add more of them, if you say so :D Now that I’ve got the framework, adding more content is quite easy.

        I was thinking of adding the ability to destroy the blocks, but might not get to implementing it (as well as occassional meteor showers and other stuff).

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