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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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City generation and adventures

Posted by
April 30th, 2011 5:44 am

Having much better luck this time around, wrote a simple citygenerator for my game, where the chosen character will walk around and try to befriend npc’s until night hits and he has to go home to his loneliness.

This was interesting since I’ve never done anything like this before, now I need to implement some text drawing routines and I’ll be able to move on to more gameplay stuff, and after that hopefully further the mapgeneration with objects and more specialized buildings.

 

2 Responses to “City generation and adventures”

  1. deepnight says:

    Woot ! :)
    I especially liked the pixel art gradients : old school, perfect. Crafted by hand with love.

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