Basic gameplay sorta done
Posted by Chris Zamanillo (twitter: @chrisz)
April 30th, 2011 1:41 am
As per usual when I start a new project, I coded up the gameplay first with primitives (Image.createRect/Circle in the FlashPunk case
). Some stuff that isnt obvious from the screenshot that’s in place in some form:
- Subsystem for easily swapping weapons and…
- …spawning their own special “bullets”/effects
- Zombie spawning rate over time
- Zombie type system
