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Ludum Dare 26 — April 26-29th, 2013
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Almost 3am, time to pass out

Posted by
April 30th, 2011 2:54 am

Well, I made quite a bit of progress. I hope to have my engine totally finished by tomorrow night, so I can spend all of Sunday mapping everything out and getting the art together. It was unwise to choose to work in a language that I didn’t know, but things are coming together, so it’s all cool :)

I can’t wait to get up early tomorrow to make the oden I got from the Japanese grocery store! Then I’m going to implement some collision detection, the mouse physics, and start breaking my code up into objects and getting it data-driven. I really want to get some cool stuff happening with blend effects, too.

In the meantime, sleep! Night all.

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