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McFunkypants LD48 Declarations

Posted by (twitter: @McFunkypants)
April 29th, 2011 1:37 pm

Ludum Dare, here we come! McFunkypants and son are ready to rock and roll. We’ve decided to pick an API and tools depending upon the theme, but at the very least we can say for sure that we will be using one of the following platforms:
A) Molehill (Pure AS3 for Flash11)
B) FlashPunk (Pure AS3 for Flash10)
C) PhoneGap (HTML5 on iOS/Android)

Each has strengths and weaknesses, but these are the only three choices available, mainly because we have already made games using the above. This means we won’t be using Game Maker, Adventure Game Studio, Inform7, Unity3d, C++, Lua or python.

In terms of tools, we are armed with: BSFXR for bleeps and bloops, Photoshop7 for pixel art, 3dsmax 9 for 3d meshes, Cool Edit Pro 2 for mp3 generation and mixing, my home recording studio for voiceovers and guitar goodness, and FlashDevelop for AS3 coding IDE perfection.

Like many people this time, we will probably join the JAM. Why? We like one extra day, like to sleep, like to use clipart, like to use prefab 3d meshes, like to use previous work, like to team up with other people, and generally don’t like to follow the rules.

Good luck and have fun everyone!  If you use twitter, I warmly invite you to follow @McFunkypants!

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One Response to “McFunkypants LD48 Declarations”

  1. Have fun! Will watch for your posts on Twitter.

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