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	<title>Comments on: I Have Consumed Food and a Reconsideration</title>
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	<link>http://www.ludumdare.com/compo/2011/04/29/i-have-consumed-food-and-a-reconsideration/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: ACodeGerm</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/i-have-consumed-food-and-a-reconsideration/comment-page-1/#comment-20755</link>
		<dc:creator>ACodeGerm</dc:creator>
		<pubDate>Sat, 30 Apr 2011 05:42:13 +0000</pubDate>
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		<description><![CDATA[If I hadn&#039;t had the good fortune to read your game plan in your last post, I would without a doubt be off in search of a crack den to drudge up some danger.

Tricky tricky...]]></description>
		<content:encoded><![CDATA[<p>If I hadn&#8217;t had the good fortune to read your game plan in your last post, I would without a doubt be off in search of a crack den to drudge up some danger.</p>
<p>Tricky tricky&#8230;</p>
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		<title>By: ACodeGerm</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/i-have-consumed-food-and-a-reconsideration/comment-page-1/#comment-20753</link>
		<dc:creator>ACodeGerm</dc:creator>
		<pubDate>Sat, 30 Apr 2011 05:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=45593#comment-20753</guid>
		<description><![CDATA[You&#039;re absolutely right. I just have the vectory goodness aesthetic of their games stuck in my head. Not so much that it couldn&#039;t be done in FP. I should have bemoaned lack of experience more so than aesthetic.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re absolutely right. I just have the vectory goodness aesthetic of their games stuck in my head. Not so much that it couldn&#8217;t be done in FP. I should have bemoaned lack of experience more so than aesthetic.</p>
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		<title>By: pekuja</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/i-have-consumed-food-and-a-reconsideration/comment-page-1/#comment-20750</link>
		<dc:creator>pekuja</dc:creator>
		<pubDate>Sat, 30 Apr 2011 05:35:05 +0000</pubDate>
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		<description><![CDATA[I don&#039;t see any reason why you couldn&#039;t use FlashPunk to make a Behemoth-style game, but by all means, use what you know. :)]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t see any reason why you couldn&#8217;t use FlashPunk to make a Behemoth-style game, but by all means, use what you know. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: prototypical</title>
		<link>http://www.ludumdare.com/compo/2011/04/29/i-have-consumed-food-and-a-reconsideration/comment-page-1/#comment-20746</link>
		<dc:creator>prototypical</dc:creator>
		<pubDate>Sat, 30 Apr 2011 05:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=45593#comment-20746</guid>
		<description><![CDATA[If this is what you are eating, you have no chance. if you are doing a game about danger and &quot;take this&quot;, you don&#039;t want easter eggs and smiley faces on your mind. You need to be outside finding some danger to inspire you. you have 48 hours.. take 5 or 6 to get in the right state of mind!]]></description>
		<content:encoded><![CDATA[<p>If this is what you are eating, you have no chance. if you are doing a game about danger and &#8220;take this&#8221;, you don&#8217;t want easter eggs and smiley faces on your mind. You need to be outside finding some danger to inspire you. you have 48 hours.. take 5 or 6 to get in the right state of mind!</p>
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