“A Tiny Sin”: Name, story, mechanics!
“A Tiny Sin” game development log
LudumDare / GMC Jam – [0 hours of sleep, 7 hours awake]
The name of my game will be: “A Tiny Sin”. It will be an arcade shooter with a strong story element presented throughout the game.
Spent about an hour working out how to use this theme – and I am extremely happy with what I’ve come up with. It manages to work into my original goal (to make a space-themed arcade/action shooter) and adds a really cool psychological element through the storyline.
I did want to focus on action, but with this theme my new focus is telling a story. If I can manage to finish this thing, I know you guys will love it.
I wish I could post more details but I want to keep them a secret for now! Beer in hand, time to work!
-Tv