A little closeup on an unknown world…
Posted by deepnight (twitter: @deepnightfr)
April 29th, 2011 10:35 pm
Things are going quite slowly : it’s the first time I try to implement a scaling 2X algorithm.
Left part is generated with a simple sedimentary algorithm, right side is a close up with some scaling goodness. I will add later some props (grass, trees, stones, …).
