Participating in my second Ludum Dare! Woo.
- FlatRedBall (C#/XNA) for le code
- GraphicsGale + Corel Painter for graphics
- sfxer for sound
- Unsure on audio. Been playing with AutoTracker-C and openMPT, so maybe that.
I learned a ton last time, and hopefully I can release an even better game now that I’m used to the pacing and a bit more familiar with the tools