I shall be once again partaking in LD. Provided that Uni doesn’t have anything important due over that weekend
Here’s what I shall be using for this comp:
Libraries: SFML2 (C# Version)
This time, I’ll try a more simpler approach, and build more of what I need rather than tinkering with pre-existing code to suit what I need.
Good luck everyone!
EDIT: Added “TextureManager.cs” base code to list of declared code.
EDIT 2: Fixed dependency issue of QuadTree by adding MathHelper.cs to the list of basecode, also added a small class that helps with Input…