LD20 – I’m In!
April 21st, 2011 2:28 amI shall be once again partaking in LD. Provided that Uni doesn’t have anything important due over that weekend
Here’s what I shall be using for this comp:
Language: C#
Libraries: SFML2 (C# Version)
Audio: SFXR
Basecode: QuadTree.cs, TextureManager.cs, MathHelper.cs, InputHelper.cs
This time, I’ll try a more simpler approach, and build more of what I need rather than tinkering with pre-existing code to suit what I need.
Good luck everyone!
EDIT: Added “TextureManager.cs” base code to list of declared code.
EDIT 2: Fixed dependency issue of QuadTree by adding MathHelper.cs to the list of basecode, also added a small class that helps with Input…