Improve or Move on, Your thoughts?
Would it be a better idea to do all the LD Catch-ups and just keep doing them until done (about a year and a half’s worth of work), or should I instead continue to work on a single game until it’s viable for release online? I realize it means getting through all the LD themes in a much longer time span… say 5 years give or take. (Let’s say I did one game every 3 months). Would it be better to do 21+ complete games within 5-6 years, or 21+ prototypes in a year and a half?
What are your thoughts?
Tags: LD Catch-up
I’ve been having the same thought. I’m thinking prototypes. (for now)
Reason?
It depends on the reason why you want to make all those games, I guess. I’d say finish and polish only the best (most fun/promising/interesting) prototypes.
do more, shorter projects.
Then if one of them starts to get momentum of it’s own, if the prototype develops a following, go back to it and make a fleshed out version, other platforms, etc…
My reason is essentially what everyone else has said.
mak gams!