Would it be a better idea to do all the LD Catch-ups and just keep doing them until done (about a year and a half’s worth of work), or should I instead continue to work on a single game until it’s viable for release online? I realize it means getting through all the LD themes in a much longer time span… say 5 years give or take. (Let’s say I did one game every 3 months). Would it be better to do 21+ complete games within 5-6 years, or 21+ prototypes in a year and a half?
What are your thoughts?
Tags: LD Catch-up