I’m going to speculate a bit about what I’m going to do for the Mini-LD.
First of all, I might be making my game this weekend instead of next weekend. Sophie isn’t strict with Mini-LD times, and has even stated such, so I don’t think that it would likely be a big problem.
Also, I still want to make a top-down shooter. I have considered making a prototype of a game that I have been wanting to make for a while now, but I think that I will probably do that one on my own time.
Stuff about personal projects follows the break, for those who are curious about what I’m doing with my time.
I’ve decided that I am happiest with multiple projects running that I can move between.
Luna is on the shelf, currently awaiting its final level, final boss, and a nice frontend.
Brute Force is still an early prototype, and is awaiting the bulk of the work for it.
The project I’m working on most right now is one that I’ve poked at here and there, and that I really want to see happen. It is a multi-directional shooter, and will have lots of content and probably take a long time to make.
That’s about all I have right now. I’ll post more about that third project when I have something to show for it.
— Mr. Dude