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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Oh…A blog! Time for a post then :D

    Posted by
    December 29th, 2010 6:30 pm

    I just found out how to add blog posts…bit late I know but I may as well.

    So I’ve updated the collision detection mechanic in Wysp, it’s a little less bouncy now. I’m also in the process of designing more maps and thinking of new ways for players to use the phase mechanic and maybe moving platforms too!

    I highly doubt these features will be implemented before judging ends though but I’d like to see this game through to completion.

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