Oh…A blog! Time for a post then :D
I just found out how to add blog posts…bit late I know but I may as well.
So I’ve updated the collision detection mechanic in Wysp, it’s a little less bouncy now. I’m also in the process of designing more maps and thinking of new ways for players to use the phase mechanic and maybe moving platforms too!
I highly doubt these features will be implemented before judging ends though but I’d like to see this game through to completion.