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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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Posted by
December 22nd, 2010 6:42 am

I was pretty happy with how things went over the weekend, however I did do a number of bugfixes in the days since then (a game-breaking lightbeam glitch, added ‘up’ as jump, changed the position of a couple of blocks to remove some shortcuts, and changed the circumstances under which a particular help message would appear), and I had just thrown them up in the same place. I felt VERY BAD about that today, so I went and managed to find a copy of the sunday night version and put that up as a download as well, with the web one marked as a ‘bugfix’ version.

So, if you want the true, authentic, 48 hour experience, then go to that one :)

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