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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    At least !

    Posted by (twitter: @@benjamin_soule_)
    December 19th, 2010 7:35 pm

    This was my first LD and my only post for the competition. It was too difficult for me to focus on the game and writing post in english… -_-

    It was a very intense experience. Saturday was a lot of fun, Sunday was Hell, the last 15 minutes was above Hell. I could have killed anyone who would have stand between me and my keyboard…

    I kept a log of my activity on Land Of Fodnal during the 48h :

    3:00 –>  Discovery ( Containment is second :-/ ) –>THINK
    4:00 –> go for minesweeper game with island progresive discovery –>THINK
    5:00 –> ??? Inside the body cells discovery <vs> fantasy
    7:00  –> go to bed
    10:00 –> wake-up >>Brainstorming
    11:00 –> have the CASTLE MANAGEMENT idea -> start to code + base GFX
    14:00 –> lunch break
    14:15 –> folks structure tracking
    14:45 –> Danger zone + tower ( number in zone are killing my display :-/ )
    16:30 –> structure selection + scroll
    18:00 –> structure interface GFX + ergonomics
    18:36 –> loosing huge ammount of times on interface ( have no field / buttons / whatever libs )
    19:35 –> still crawling with buttons… -_-zZ
    20:23 –> At least I can build things !! It seems fun to discover map buy building things to scroll.
    21:00 –> lunch break
    21:30 –> try too animate folks
    22:00 –> Refactoring
    23:20 –> GameOver sequence
    00:00 –> Decide to cycle worldmap… Always late for this kind of decisions…
    00:20 –> working on sight system
    00:40 –> Debugging cycled coord
    01:00 –> Trying Musagi :)
    02:44 –> Sound session end –>  debug
    04:00(?) –> Go to Bed
    11:00 –> Wake Up
    11:30 –> Work on Aborigines path
    12:00 –> FX ans parts
    13:00 –> new bads
    13:10 –> try to make nice border for beach but fail -> goto difficulty generation
    14:30 –> working on sight system visibility ( = headash )
    15:15 –> Starting the science bonus system
    19:15 –> Editing world map
    19:30 –> adding some hints
    20:15 –> correctings few bugs
    20:40 –> starting minimap o_O
    21:20 –> Intro artwork + intro coding
    22:00 –> Title artwork
    23:00 –> First serious test on the game…
    23:15 –> implements new sciences
    00:00 –> adding small elements
    01:00 –> balancing ( ouch, a bit late for this )
    01:20 –> adding difficulty level
    02:30 –> adding hiscore local saving
    02:45 –> Arrrrgh my first infinite loop NOW !!!
    03:10 –> Version submited !

    Now I will test the other games !

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