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Finally starting actual development…and in Jam now.

Posted by
December 18th, 2010 12:19 pm

First off, despite getting to bed somewhat early I managed to get up quite late. Thus, I really didn’t have much time in the morning to get to work, especially since I did have a bit of cleaning to accomplish.

This afternoon, though, stuff is getting done. I’m back on my college campus helping to lead our game dev club’s game jam. I went ahead and presented my Library Leviathan idea, and our entire team of 6 liked it enough to put our full effort on working on it today.

Thus, I must “downgrade” my game from a competition entry to a jam entry due to being a non-solo effort, at least for a part of the development time. Heh, I had nothing to do on Monday anyway, and this game is starting to look a bit more complicated than I thought.

I’d like to end with a few shots of the chalkboard on which I lay out most of the design for the team, mostly to show a bit of progress. I apologize for my terrible handwriting.

Good luck to all,

-Voltekaru

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