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    Design Ideas + a First Screenshot

    Posted by
    December 17th, 2010 7:38 pm

    Someone in the IRC channel thought of the idea of sailing around an archipelago and discovering new islands (thanks, Ashkin). The idea got me thinking about things like sailing, discovering new lands, colonization, setting up a trade empire, competing with other empires, and, inevitably, piracy. I I’ll make an abstract game about seafaring.

    Quite possibly with sci-fi hovercrafts as well as boats.

    Because of the nature of the game, I’ll be using Processing. Here’s my first screen shot:

    3 Responses to “Design Ideas + a First Screenshot”

    1. True Valhalla says:

      I was thinking something similar, but I wanted to avoid any references to sailing or boats.

      • Sparky says:

        Oh neat, I look forward to seeing what you come up with.

        I think I’m going to keep the visuals pretty abstract, so the boats probably won’t look much like boats.

        • True Valhalla says:

          Yeah, I’m planning to go pretty abstract with my graphics too, a kind of neon style. Mostly, to make up for my lack of actual art skills ;D

          Graphically, I’m thinking DefCon style, maybe even some gameplay elements from it too. Trying to work in Discovery as much as possible; I like the idea of discovery to “win” a game, so the more a player discovers (vs. bots) the stronger his empire is.

          Good luck =)

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