Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
  • October Ends: in 31 days, 2 hours, 13 minutes, 52 seconds
  • Ludum Dare 31 begins: in 66 days, 3 hours, 1 minute, 52 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!) | October Challenge 2014!

    Up and Atom

    Posted by (twitter: @thegrieve)
    December 13th, 2010 3:19 pm

    EDIT: See there’s a lot of new comers in the declarations of intent. Here’s hoping we have a record number of entries! G’luck and please, treat the Jam as a safety net, aim for the compo!

    This would be a clever pun if I was going to use Flixel, but I’m not.

    After much humming and ha ha ha’ing. I’ve ditched my traditional C++ route for this LD48 and I’m going with Flex and FlashPunk.

    Graphics will be IGNORED as far as I possibly can, because I always get caught up early drawing terrible sprites that I end up not using anyway. Once I have a functional fun game that is submittable… graphics will commence.

    So here’s the obligatory list….

    OS: Ubuntu 10.10
    IDE: VIM (Vi IMproved)
    Language: Actionscript 3.0
    Tools/Libraries: Adobe Flex OSS SDK 4.1 & FlashPunk
    Graphics Package : GIMP (& VIM for the extra masochism cherry)
    Sounds Effects: Dunno, maybe /dev/urandom and VIM for even more self-flagellation

    Coffee, Diet Coke, Pizza and other junk likely included.

    No doubt a healthy dose of Guinea Pig intervention will also be involved.

    Lets get it on.

    Leave a Reply

    You must be logged in to post a comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]