Doooors: a post-compo version of my game
So yeah, I finished a post-compo version of my jam thing. I’m quite happy with it, but beware, it’s really REALLY hard.

BWOOP
download
== CONTROLS == (These are explained in-game, too)
Arrow keys = move
S = jump and confirm
D = pick up and throw
D + Down = put down
D + up = throw upwards
R = restart
Esc = Quit
Note that the speed of thrown objects changes depending on your own momentum while throwing. That is, throwing stuff while walking makes them fly farther.
Ingenious level design.
Awesome!
Any hints for level 6?
Also, bug report: doors can get crushed by those metal things that open when you press a button (I would like to call those metal things that open when you press a button doors, but that name is taken). If you then go through the corresponding door, you don’t come out.