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	<title>Comments on: Postmortem: &#8220;The Enemy of my Enemy is my Heat-seeking missile&#8221;</title>
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	<link>http://www.ludumdare.com/compo/2010/08/25/postmortem-the-enemy-of-my-enemy-is-my-heat-seeking-missile/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: pdyxs</title>
		<link>http://www.ludumdare.com/compo/2010/08/25/postmortem-the-enemy-of-my-enemy-is-my-heat-seeking-missile/comment-page-1/#comment-16714</link>
		<dc:creator>pdyxs</dc:creator>
		<pubDate>Fri, 27 Aug 2010 04:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=27076#comment-16714</guid>
		<description><![CDATA[Thanks! Great to see you enjoyed it, and thanks for the feedback.

As far as the ducking, I&#039;m intending on giving the enemy AI a bit of a boost as well (and possibly make it less easy to just shoot your way through).]]></description>
		<content:encoded><![CDATA[<p>Thanks! Great to see you enjoyed it, and thanks for the feedback.</p>
<p>As far as the ducking, I&#8217;m intending on giving the enemy AI a bit of a boost as well (and possibly make it less easy to just shoot your way through).</p>
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		<title>By: snowyowl</title>
		<link>http://www.ludumdare.com/compo/2010/08/25/postmortem-the-enemy-of-my-enemy-is-my-heat-seeking-missile/comment-page-1/#comment-16669</link>
		<dc:creator>snowyowl</dc:creator>
		<pubDate>Thu, 26 Aug 2010 10:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=27076#comment-16669</guid>
		<description><![CDATA[I loved your game! The allegiometer wasn&#039;t as difficult to work out as you feared, since the robots didn&#039;t change allegiance if you restarted the level, so you could spend the first pass scanning all the robots and then just restart and shoot the ones you don&#039;t like.

Ducking would have been nice, but it might have made the game too easy. Still, I&#039;m sure you can compensate for that.

I agree that the graphics were fairly bad, but that&#039;s forgiveable, and I generally consider gameplay to be more important.

Finally, I don&#039;t think I&#039;ve ever seen a platform game with a web of alliances this complicated. It actually works really well.

Well done!]]></description>
		<content:encoded><![CDATA[<p>I loved your game! The allegiometer wasn&#8217;t as difficult to work out as you feared, since the robots didn&#8217;t change allegiance if you restarted the level, so you could spend the first pass scanning all the robots and then just restart and shoot the ones you don&#8217;t like.</p>
<p>Ducking would have been nice, but it might have made the game too easy. Still, I&#8217;m sure you can compensate for that.</p>
<p>I agree that the graphics were fairly bad, but that&#8217;s forgiveable, and I generally consider gameplay to be more important.</p>
<p>Finally, I don&#8217;t think I&#8217;ve ever seen a platform game with a web of alliances this complicated. It actually works really well.</p>
<p>Well done!</p>
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