Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


The current state of things

Posted by
August 22nd, 2010 2:39 pm

Spent most of my time on art, which I believe has payed out.  However, I still have quite a few things to implement in code before the deadline.  Here’s hoping I can get them in!

Here’s a little screenshot of what I have so far:

Chomp chomp chomp

Chomp chomp chomp

4 Responses to “The current state of things”

  1. Textmode says:

    Oooo…Pretty!
    /me stumbles forward, reaching for the artwork
    preeeetty…!

  2. Almost says:

    That’s a nice style. Is it all animated as well?

  3. brandoncash says:

    Glad you guys like it! Yes, all of the sprites are fully animated. Currently there’s only two enemy types, a couple of different spells, and pretty much only the tiles on that shot, but it’s certainly enough to try it out!

  4. Surrealix says:

    Wow, that looks lovely!
    I can’t wait to play it, especially if the animation lives up to the promise of that picture.

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[cache: storing page]