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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    The current state of things

    Posted by
    August 22nd, 2010 2:39 pm

    Spent most of my time on art, which I believe has payed out. ¬†However, I still have quite a few things to implement in code before the deadline. ¬†Here’s hoping I can get them in!

    Here’s a little screenshot of what I have so far:

    Chomp chomp chomp

    Chomp chomp chomp

    4 Responses to “The current state of things”

    1. Textmode says:

      /me stumbles forward, reaching for the artwork

    2. Almost says:

      That’s a nice style. Is it all animated as well?

    3. brandoncash says:

      Glad you guys like it! Yes, all of the sprites are fully animated. Currently there’s only two enemy types, a couple of different spells, and pretty much only the tiles on that shot, but it’s certainly enough to try it out!

    4. Surrealix says:

      Wow, that looks lovely!
      I can’t wait to play it, especially if the animation lives up to the promise of that picture.

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