(SpaceFreak Snack) Finished!
Spent this morning polishing off the game. Now doesn’t break for people with lower-than-average pc’s. Also contemplated adding UFO’s, but i can’t draw them at all
So i submitted it, final entry is found here:
http://www.ludumdare.com/compo/ludum-dare-18/?action=preview&uid=2507
Here is what i have learned during the past 30 hours:
- Simple ideas can sometimes turn out more fun than complex ones
- It doesn’t matter if you are a terrible artist, as long as you are a consistant one
- There isn’t enough accordian in games these days
- Adding a simple 3-beat drum can make a sinister theme even more menacing
- Passing around a struct of system classes is much cleaner and easier to use than making everything a singleton
- I can make a game in 48 hours or less! I really suprised myself! (for reference, the second fastest game made by me took a month :O)
- You can never eat enough noodles + bread
It’s been fun. Especially knowing that i’m not the only person who has the time and enthusiasm to take part in an event like this.
I’ll definately be entering LD #19!
-Adam