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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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In the end…

Posted by (twitter: @agAitcheson)
August 22nd, 2010 6:45 pm

Well, just submitted my entry but not really too happy with it.

I think I fell into the trap of not having anything playable until very late on. I spent so long developing the gameplay mechanics (that is, trying to get them to *work*) that I didn’t really have time to make the most of the concept. What there is is the shell of an idea that was almost good.

Still, I think there’s plenty to expand on and improve on, and lots I could develop further if I want to. But I think I’ll have a day off from game development tomorrow!

The funny thing is, it didn’t seem like a complicated idea to start with. I had a pretty good idea of how I was going to implement everything, but actually sitting down and doing it became a real slog.

I’m disappointed, but then it wouldn’t be an exciting competition if you knew you would make a decent game every time. Experimenting and trying something new is all part of the fun, and you can’t experiment without the possibility of failing. So at the very least I can say I learned something, although I’m probably too tired to explain what it is!

I had a lovely time at CB2 Indies. Good luck to everyone else who was there, it was great meeting you all! I’ll be sure to return ;)

And good luck to everyone else who’s taken part!

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