Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 19 days, 6 hours, 1 minute, 57 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Grabitas: progress report 04 and 05 because I forgot to publish rather than preview

    Posted by
    August 22nd, 2010 2:11 pm

    screenshot
    Improved grabbing, added sounds, enemies turn red when they’re damaged. All in all some decent progress.

    All right, 7 hours left. Finally, this is the kind of pressure that I can work under. :D


    screenshot
    Player now takes damage when colliding with enemies. Added some kludgey code to avoid wonky behavior. Almost playable.

    5 hours remaining. Need to implement scoring, write music, and add more enemy types.

    One Response to “Grabitas: progress report 04 and 05 because I forgot to publish rather than preview”

    1. samel says:

      GREAT! I like it very much although it’s very hard to pick the enemy without been hit.

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]