Second playable build
Posted by HybridMind
August 21st, 2010 1:20 pm
This is my second playable Flash prototype.
Try to draw the enemy spikes and red seeker boxes into the yellow mines for points. If you hit anything on screen you will take damage. Your energy recharges over time. If you lose all your energy it is game over.

coooool
Fun!
But put some border around the playing field so that the mouse is detected also if it is just outside the field boundaries.
maybe.. don’t have a lot of screen real estate on flash games if I want them to be laptop/netbook friendly height wise. I know what you mean but since it is a mouse skills game the player basically has to take care to not go outside the screen borders.
Very, very cool. Reminds me strongly of Contentric, but in the best, non-derivative way possible…
I’ve been a pit painfully self-aware of this game compared to Contentric…
I hope that it will be even more differentiated by the time the compo is over.