I thought I should say hello on the blog too. I’m very much planning to participate in LD 18. It seems like most LD’s, I’m really pumped up for it, and just end up not finishing a game most of the time. I’m the noisiest guy on IRC though, so expect to see me there.
- Engine: Unity 3D
- Language: C#
- IDE/Editor: MonoDevelop
- 3D Modeling and Animation: Blender
- Image Manipulation: Gimp
- Pixel Art: Allegro Sprite Editor
- Sound Effects: Sfxr
- Sound Processing and Recording: Audacity
- Music: Undecided. Thinking about buying a copy of Renoise.
My plan is to try and get most of my game logic done on Saturday, and focus on content on Sunday. I think I also have to promise myself not to get stuck trying to think of the perfect game idea. Just go with whatever I can come up within an hour or two.