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Ludum Dare 26 — April 26-29th, 2013
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Base code

Posted by
August 20th, 2010 4:25 pm

Yay – competition time.
I have a tendency to be over ambitious in 48 hour competitions so I may use flashpunk for a change. If not I will be using my c++ base code available here. It is mainly a wrapper for some OpenGL and SDL functionality, but also includes math and 3d model loading and animation classes collected from my various projects.
I probably wouldn’t post this as it is incomplete but the rules require any pre-made libraries to be available beforehand.

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