Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
  • October Ends: in 30 days, 20 hours, 10 minutes, 54 seconds
  • Ludum Dare 31 begins: in 65 days, 20 hours, 58 minutes, 54 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!) | October Challenge 2014!

    Titles are cool

    Posted by
    August 20th, 2010 8:03 am

    I’m baaaaack.

    Popped my cherry on LD#14, and used it to learn Flash. Was reasonably happy with what I produced but easily spent 90% of my time on technical issues.

    I guess I missed 15, 16, and 17. Not entirely sure where that time went.

    This time I’ll probably use Unity as I’m quite familiar with it (and generally in love with C#), so I’m declaring my base code. Just a few libraries I’ve written to help with Unity dev and a template project. Doubt it will interest anyone.

    The grimy details:

    Engine: Unity 3D (probably web, maybe iPhone)

    Language: C#

    IDE: Visual Studio 2008

    2D Graphics: Paint.net

    3D Graphics: Will probably avoid, but would like to use Sculptris if the opportunity arises.

    Sound: sfxr and Audacity

    Base code: LD18Base.rar

    Leave a Reply

    You must be logged in to post a comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]