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Tools of the trade

Posted by
August 19th, 2010 4:48 am

So what’s going on this weekend.

What weapons have i chosen this time?

Well:

Programming

Visual C# .Net – Windows only i’m afraid.

SuperNova Game Engine (Mine, Find it here. It’s a .Net object though so you need to be writing in .Net)

Graphics

Paint .Net

Sound Effects and Music

Guitar Pro 6

sfxr for effects.

Community?!?!1!?1!?11!1one!1/1eleven!1

I’ll be streaming from start to finish here as i did last year.

I will also be trying to make a time lapse video too so we’ll see how that goes! ;)

All pretty samey from LD17,  minus the addition of SuperNova.

After LD17 i accidentally made a lot of reusable code which i chucked into a engine for me! :D

After i’ve submitted a Compo entry i’m thinking of teaming up with a friend to get some sexy music going for a jam release too.

Who else is going to be doing something like this?

One Response to “Tools of the trade”

  1. sfernald says:

    the engine has to have documentation on how to use it or source code…

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