Ludum Dare 18 – August 20-22 Weekend
Posted by news
June 30th, 2010 6:53 pm
Yep, the real deal is coming up August 20th-22nd weekend. Suggest themes here. There will be some big changes as discussed here. We’ll be working on these changes and drafting up the new rules and specifics starting late July, so stay tuned. See you then!
Looking forward to it! This time around I’m going to be sure not to disqualify myself, and I’ll have a windows machine to do ports with. See everyone there!
[...] Pagina dedicata alla prossima competizione in programma (20-22 Agosto) [...]
Hey, Game amde with game maker 8 are allowed, right?
Yes, they are. Quite a few LD entries are made using Game Maker, actually. You’re in good company!
great i hope i can do it
I was reading about that whole LD vs Jam thing. I was thinking yay august 20-22nd where the 23rd is my actual birthday, however at the end someone was talking about “homebrew middleware” essentially not being allowed. Which means I can’t enter the compo with my editor and engine? It’s essentially homebrew middleware. If I can’t use it then I probably won’t enter, unless I’m just so good with AS3 that I can whip something up in no time, I will consider it then, at least I have a month.
“Homebrew middleware” is fine as long as you ‘release’ (you need not do more than stick a zip of it somewhere and put a link to it on a post here) whatever you’re using before the competition begins.
Ooh, wee! I’m gone the weekend before and the weekend after! I’m SO in!
I also approve of the idea of stricter compo rules + an open jam session. I’d be very happy if people can’t use their own half-completed “engines” and just add graphics, and I’d really see even more middleware get outlawed, including physics engines.
Regardless, my primary reason for joining has always been for the fun of writing a game in 48 hours while others try to do the same.
[...] próximo Ludum Dare já está marcado para 20-22 de Agosto. Recomendo muito para quem pensa em fazer jogos, já faz ou simplesmente gosta de [...]
Hyped!
If you’re UK based consider mooching over to Cambridge to jam it out there: http://forums.tigsource.com/index.php?topic=13628.0
Im having some doubts about gamemaker games, are we allowed to use DLL’s? nor extensions?
Yes, DLL’s are okay.
Not sure what you mean by extensions, though… Care to explain?
Sure, Extensions are DLL’s or pieces of GML code packed in an extension altogether.. its pretty much the same but packed in an extension , so if DLL’s are allowed extensios are allowed as well
Then from the sounds of it, you’re good to go!
Yeah, you just have to provide the dll prior to the start of LD.
where can we see these rules?
Super you got the wiki un-sex-pilled, you got the hint hehe
BUT and I hate to be a dick about it, the wiki does say
“Updated rules, plus details on the Compo+Jam system coming late July. Stay tuned.”
now being the second week into August I kinda need to know if what I have been doing is still legit for the contest part (using love previously, using processing this time unless I chicken out, using texture generator output made during the contest, that I use on my original during the contest made graphics)
and just what is currently agreed on as acceptable over all
and if not I need time to arrange peoples schedules to do a (small) team jam
thanks
I know you guys are trying your best to play both sides
Trying to organize a jam in Vienna too: http://forums.tigsource.com/index.php?topic=14240.0
AW, SHOOT. I have to work that weekend.
10 hour shifts and a 1 hour commute + 6 hours of sleep = no time for LD
WOOT. I shall be participating after all.
C U SUCKAZ ON THA BATTULFEELD
Looks like I should be in for this one, too