Gunner Robo Pocket – The Fight Begins
I will be beginning at 23:00 GMT.
My concept is that of a shoot-em-up with short, procedural levels. The concept obeys the theme by making the levels in a factory, albeit one in the code.
The player will take the form of one of a handful of robots that each move in different ways, and the baddies will also take a handful of different forms.
The game will use Gameboy-style pixel art.
There is no story. I can’t think of one.
Here’s hoping…