The Lost Hebrides bug fixes
I’ve fixed some bugs with my entry. So far it seems people only noticed the clicking bug (caused by the code I use to start the game in fullscreen at your native resolution, with black bars if your monitor’s not 16:10 – it was working before the compo, then I stupidly broke it during). Other bugs fixed include the text rendering as black boxes on OSX, and it crashing straight away on my intel graphics netbook.
I consider these game breaking, and have updated my entry’s links accordingly. If you want to see the original versions, here they are:
Windows – OSX – Linux/source code
Also, thanks for the comments guys
I pretty much agree – visually it’s my strongest LD entry to date, but gameplay-wise it’s just too random, with no real opportunity for the player to turn it to their advantage.