Forgotten Isles: Tweaks, and Answers
I posted a new version with a couple bug fixes and some tweaks. You can find Forgotten Isles here, available on Web, PC and Mac.
Praetor57 says …
Cool art style, nice work!
Thank you!
shrt says …
Pretty nice tune. I really liked the disappearing/appearing terrain obstacles too.
I found the controls weird to begin with, since the character would not move according to the camera’s orientation.
Thanks. For LD18 I plan to get some “real” music. The terrain was my favorite to work on. I added in a shrub in the latest version to help demonstrate the controls from the beginning.
Endurion says …
More like a book than a game.
Navigating the maze was getting tedious near the end, also as others said: Why not move oriented towards the camera?
It is linear, but the game is the mazes. It does tell a story and there isn’t a score, but there are win/lose conditions. The second version makes exploring a bit easier, with an increased timer and the starting locations counting as checkpoints.
I will consider another version with the camera directly behind the player if it’s requested more. I liked the isometric view, I think it helps display the island, and reveal maze better.