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Ludum Dare 26 — April 26-29th, 2013
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Two-hour glorious trainwreck: Island Balance

Posted by of Polygon Toys (twitter: @pekuja)
April 25th, 2010 7:09 pm

Island Balance

So, my original RTS plans didn’t work out, so I took on the challenge to make a Glorious Trainwreck -style two-hour game. I did some planning beforehand and googled some tips on simulating water buoyancy in Unity, then at 03:00, I started coding, and finally submitted the game at 05:00, right on the deadline. I managed a title screen, high score recording, music, sound effects and fun gameplay in a single level in two hours. Well, at least I think it’s kinda fun. Also pretty hard.

The entry page is at: http://www.ludumdare.com/compo/ludum-dare-17/?action=preview&uid=110

You can play the game at: http://dump.pekuja.com/island_balance.html (requires Unity Web Player)

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