Pincer – bang bang boom ow
This game has some basic combat going now.
First you have to cross along the line of fire of the pirates(who, at least in this incarnation, just shoot in cardinal directions) to get to the ammo.
Then you have the option of picking them off like a sharpshooter, weaving in and out of their fire line, or blowing up the bombs, which will conveniently chain their explosions. It’s awesome, albeit a bit hard to read with the colored blocks. I think I will go to bed in another hour or two, add a few additional forms of AI to vary things, and then do the level design and polish.
[...] Pincer – bang bang boom ow [...]
[...] Pincer – bang bang boom ow [...]