ON SCHEDULE
ALRIGHT! After a full day of work, I have the core mechanics down. They work, and they work well. I need to add a few little extras (pickups / powerups) along with some type of HUD, a few more island designs, a couple more castaway sprites, a title screen, an ending screen, and a song. I already have most of the SFX in place, but I want to record a few more tomorrow. I SHOULD be able to wrap this up, unlike last time, where I ended up with 10 percent of the ideas I was trying to implement.

[...] Ludum Dare » Blog Archive » ON SCHEDULE [...]
SPAM COMMENTS?
WHY?!
WHY!?!?!?!?!?!?!
I DON’T EVEN LIIIIIIKE COFFEE