Combo post
Posted by Arne
April 24th, 2010 11:11 am
After wasting most of the day, I finally got some code done. The ship/creature now fires different types of projectiles (accuracy, muzzle velocity, drag, damage type) from three different batteries (turret groups). I’m thinking of using a heat system similar to that used in MechWarrior.
Oh yeah, I ate a pizza slice. There won’t be any in the game though. The enemies will be balloons with little turrets underneath.
