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Piratey Tycoony thingy

Posted by
April 23rd, 2010 9:22 pm

I’m shooting for an inter-island trading sort of game, with occasional pirate attacks and random events to perturb the world economy.  I want to approach this LD differently from last time(s); just staying calm and trying to work more assuredly, getting sleep and stuff like that.  This game is a little ambitious, but I’ve got backup plans in case the original idea is too complex.

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