My Compo Game in Progress
I don’t know why, but I seem to do better when there are constraints when making a game. Somehow I think the pixels and the limited palette inspire me to try harder for some reason. Been focusing on the artwork and sounds for my game all day. Not a big fan of Lua, but it makes it really easy to test the art and animations in game.
The game I’ve come up with is based on the question, “Who would win a battle between a wizard and a warrior?” Thus, the name of it is Wizard Vs. Warrior. I’ve decided to make it a kind of adventure. You are a warrior that has to kill the “evil” wizard. I think I got the idea (or at least the inspiration) from Conan the Destroyer actually. Simple concept, but I’m having a ton of fun with it. I’ve got a lot of the graphics done and soon I’ll start putting it all together. This game has been so fun to make so far. Hope I’m able to finish it.
This one has lots of cool pixel art. Here are some screenshots:


You didn’t get the idea from Wizards & Warriors (one of my favorite games, by the way)? Kuros vs. Malkil ftw