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	<title>Comments on: Ludum Dare 17 &#8211; April 23rd-25th Weekend</title>
	<atom:link href="http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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	<item>
		<title>By: True Valhalla</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12551</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Sat, 24 Apr 2010 06:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12551</guid>
		<description>And I go and spell it wrong xD</description>
		<content:encoded><![CDATA[<p>And I go and spell it wrong xD</p>
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	</item>
	<item>
		<title>By: True Valhalla</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12550</link>
		<dc:creator>True Valhalla</dc:creator>
		<pubDate>Sat, 24 Apr 2010 06:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12550</guid>
		<description>My first Ludam Dare...hope it&#039;s good :D</description>
		<content:encoded><![CDATA[<p>My first Ludam Dare&#8230;hope it&#8217;s good <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Neonlare</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12502</link>
		<dc:creator>Neonlare</dc:creator>
		<pubDate>Sat, 24 Apr 2010 04:31:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12502</guid>
		<description>It&#039;s Aaawn &gt;=D</description>
		<content:encoded><![CDATA[<p>It&#8217;s Aaawn &gt;=D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snowyowl</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12128</link>
		<dc:creator>snowyowl</dc:creator>
		<pubDate>Wed, 21 Apr 2010 11:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12128</guid>
		<description>I&#039;m cracking my game-dev knuckles already. I haven&#039;t made a finished game since Mini-LD 16, so this is a great excuse to get some stuff up and running.</description>
		<content:encoded><![CDATA[<p>I&#8217;m cracking my game-dev knuckles already. I haven&#8217;t made a finished game since Mini-LD 16, so this is a great excuse to get some stuff up and running.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SonnyBone</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12079</link>
		<dc:creator>SonnyBone</dc:creator>
		<pubDate>Tue, 20 Apr 2010 21:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12079</guid>
		<description>SEE YOU ON THE BATTLEFIELD, SUCKAAAAAAA

Wanna go grab a cream soda? I&#039;ll be at the malt shop.</description>
		<content:encoded><![CDATA[<p>SEE YOU ON THE BATTLEFIELD, SUCKAAAAAAA</p>
<p>Wanna go grab a cream soda? I&#8217;ll be at the malt shop.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Codexus</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12051</link>
		<dc:creator>Codexus</dc:creator>
		<pubDate>Tue, 20 Apr 2010 10:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12051</guid>
		<description>Yeah, it can&#039;t hurt to have it ready just in case. Thanks for the answer.</description>
		<content:encoded><![CDATA[<p>Yeah, it can&#8217;t hurt to have it ready just in case. Thanks for the answer.</p>
]]></content:encoded>
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	<item>
		<title>By: 10Print</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12050</link>
		<dc:creator>10Print</dc:creator>
		<pubDate>Tue, 20 Apr 2010 10:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12050</guid>
		<description>I don&#039;t know what the obsession with A* is about... it&#039;s a good algorithm, fairly efficient, and it&#039;s flexible to work in many different situations... that&#039;s about it. I&#039;m particularly proud of this implementation (it was my first &quot;real&quot; algorithm in Lua), and though I probably won&#039;t end up using it... it&#039;s always nice to have it available!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what the obsession with A* is about&#8230; it&#8217;s a good algorithm, fairly efficient, and it&#8217;s flexible to work in many different situations&#8230; that&#8217;s about it. I&#8217;m particularly proud of this implementation (it was my first &#8220;real&#8221; algorithm in Lua), and though I probably won&#8217;t end up using it&#8230; it&#8217;s always nice to have it available!</p>
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	</item>
	<item>
		<title>By: Codexus</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12049</link>
		<dc:creator>Codexus</dc:creator>
		<pubDate>Tue, 20 Apr 2010 10:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12049</guid>
		<description>Well, while it&#039;s nice to have a toolbox of reusable code why specifically A* ? The rules also mention recoding A* every time as an example of why coding from scratch in every LD can be annoying.

Personally, I have never used path finding in any of my LD entries, and when I coded a RTS prototype 10+ years ago I did my own naive algorithm which required 10 minutes of thinking and 45 of actual coding. It may not have been super efficient but it was already more than fast enough on the hardware of the time. (Though I guess if I had scaled the game from prototype to full game some improvements might have been needed)

If you have it already why not use it, but I can&#039;t see why it&#039;s such a must to have A*. Even on sites like gamedev people seem obsessed with that particular algorithm. Is it just the cool name or am I missing something there?</description>
		<content:encoded><![CDATA[<p>Well, while it&#8217;s nice to have a toolbox of reusable code why specifically A* ? The rules also mention recoding A* every time as an example of why coding from scratch in every LD can be annoying.</p>
<p>Personally, I have never used path finding in any of my LD entries, and when I coded a RTS prototype 10+ years ago I did my own naive algorithm which required 10 minutes of thinking and 45 of actual coding. It may not have been super efficient but it was already more than fast enough on the hardware of the time. (Though I guess if I had scaled the game from prototype to full game some improvements might have been needed)</p>
<p>If you have it already why not use it, but I can&#8217;t see why it&#8217;s such a must to have A*. Even on sites like gamedev people seem obsessed with that particular algorithm. Is it just the cool name or am I missing something there?</p>
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	</item>
	<item>
		<title>By: dgfitch</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12025</link>
		<dc:creator>dgfitch</dc:creator>
		<pubDate>Tue, 20 Apr 2010 03:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12025</guid>
		<description>Finally going to do this thing. OH YEAH!</description>
		<content:encoded><![CDATA[<p>Finally going to do this thing. OH YEAH!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 10Print</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12021</link>
		<dc:creator>10Print</dc:creator>
		<pubDate>Tue, 20 Apr 2010 01:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12021</guid>
		<description>I&#039;m supposed to be working this weekend... but making a game sounds much more fun!

I&#039;ll be using Lua and Love again, and probably recording a timelapse.

Oh! And a note about custom libraries: On my github (http://github.com/10Print) I have an implementation of A*, as well as a simple dice roller script. Depending on the theme, I might use them, or might not. Either way, they are there and available for anyone else using Lua.</description>
		<content:encoded><![CDATA[<p>I&#8217;m supposed to be working this weekend&#8230; but making a game sounds much more fun!</p>
<p>I&#8217;ll be using Lua and Love again, and probably recording a timelapse.</p>
<p>Oh! And a note about custom libraries: On my github (<a href="http://github.com/10Print" rel="nofollow">http://github.com/10Print</a>) I have an implementation of A*, as well as a simple dice roller script. Depending on the theme, I might use them, or might not. Either way, they are there and available for anyone else using Lua.</p>
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	</item>
	<item>
		<title>By: arif</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12014</link>
		<dc:creator>arif</dc:creator>
		<pubDate>Mon, 19 Apr 2010 22:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12014</guid>
		<description>Hey everyone ! This will be my first participation. I&#039;m currently living in Montreal, QC, Canada. (Does anybody have a google map showing where people come from ?)

cheers !</description>
		<content:encoded><![CDATA[<p>Hey everyone ! This will be my first participation. I&#8217;m currently living in Montreal, QC, Canada. (Does anybody have a google map showing where people come from ?)</p>
<p>cheers !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OriginalBigDan</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-12006</link>
		<dc:creator>OriginalBigDan</dc:creator>
		<pubDate>Mon, 19 Apr 2010 11:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-12006</guid>
		<description>I&#039;m rather darned excited about this!

There&#039;s surely no better way to hone my scripting skills than to cram a game over 48 hours right? :P</description>
		<content:encoded><![CDATA[<p>I&#8217;m rather darned excited about this!</p>
<p>There&#8217;s surely no better way to hone my scripting skills than to cram a game over 48 hours right? <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Carefree Games</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11986</link>
		<dc:creator>Carefree Games</dc:creator>
		<pubDate>Sun, 18 Apr 2010 16:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11986</guid>
		<description>Hope I won&#039;t be busy. I&#039;ve been wanting to join one of these.</description>
		<content:encoded><![CDATA[<p>Hope I won&#8217;t be busy. I&#8217;ve been wanting to join one of these.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jarnik</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11974</link>
		<dc:creator>jarnik</dc:creator>
		<pubDate>Thu, 15 Apr 2010 14:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11974</guid>
		<description>It might be a good time to start the countdown clock on the LD homepage.

Anyway, I&#039;m in and it&#039;s gonna be my second time participating :)</description>
		<content:encoded><![CDATA[<p>It might be a good time to start the countdown clock on the LD homepage.</p>
<p>Anyway, I&#8217;m in and it&#8217;s gonna be my second time participating <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: thedaian</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11973</link>
		<dc:creator>thedaian</dc:creator>
		<pubDate>Thu, 15 Apr 2010 13:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11973</guid>
		<description>Usually, the theme is announced at 8pm Eastern Standard Time.  Which is 1am Greenwich Mean Time.  The countdown clock on this site gives you a good idea of how long until it starts.</description>
		<content:encoded><![CDATA[<p>Usually, the theme is announced at 8pm Eastern Standard Time.  Which is 1am Greenwich Mean Time.  The countdown clock on this site gives you a good idea of how long until it starts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jakkarth</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11972</link>
		<dc:creator>jakkarth</dc:creator>
		<pubDate>Thu, 15 Apr 2010 11:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11972</guid>
		<description>What time, in which time zone?</description>
		<content:encoded><![CDATA[<p>What time, in which time zone?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PoV</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11965</link>
		<dc:creator>PoV</dc:creator>
		<pubDate>Tue, 13 Apr 2010 20:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11965</guid>
		<description>It&#039;s because the competition begins Friday night for us (the organizers).  Midnight is too late for us old foagies, so it starts a little sooner than that. ;)</description>
		<content:encoded><![CDATA[<p>It&#8217;s because the competition begins Friday night for us (the organizers).  Midnight is too late for us old foagies, so it starts a little sooner than that. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shady1024</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11964</link>
		<dc:creator>shady1024</dc:creator>
		<pubDate>Tue, 13 Apr 2010 19:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11964</guid>
		<description>I have a question about the schedule. The event is a 48 hour event, but the schedule says April 23rd to the 25th, and if I&#039;m not mistaken, that&#039;s actually 72 hours. I&#039;m guessing that it means the event actually starts midnight April 24th. but I could be totally wrong. Any clues would be appreciated!</description>
		<content:encoded><![CDATA[<p>I have a question about the schedule. The event is a 48 hour event, but the schedule says April 23rd to the 25th, and if I&#8217;m not mistaken, that&#8217;s actually 72 hours. I&#8217;m guessing that it means the event actually starts midnight April 24th. but I could be totally wrong. Any clues would be appreciated!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Spyeart</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11959</link>
		<dc:creator>Spyeart</dc:creator>
		<pubDate>Tue, 13 Apr 2010 14:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11959</guid>
		<description>Theme! theme! theme!</description>
		<content:encoded><![CDATA[<p>Theme! theme! theme!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AClockWorkLemon</title>
		<link>http://www.ludumdare.com/compo/2010/03/01/ludum-dare-17-april-23rd-25th-weekend/comment-page-1/#comment-11952</link>
		<dc:creator>AClockWorkLemon</dc:creator>
		<pubDate>Tue, 13 Apr 2010 07:28:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=15261#comment-11952</guid>
		<description>ooh, another ludum dare! i think i&#039;ll enter this time =)</description>
		<content:encoded><![CDATA[<p>ooh, another ludum dare! i think i&#8217;ll enter this time =)</p>
]]></content:encoded>
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