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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Count me in

    Posted by
    February 20th, 2010 1:35 pm

    I don’t have a lot of time free this weekend, so I’m doing a split Saturday + Monday 48 hour block.

    I’m thinking of prototyping a game I’ve wanted to develop for a while. The basic idea is that there are a number of attractive / repulsive balls in an environment. Each surface in the environment, as well as each ball, has a polarity (somewhat like gravity, or electrostatic charge). Like states repell, opposite states attract. A ball’s polarity can be flipped by pressing a corresponding key. We can’t move the balls directly, but by altering their polarity we can push or pull them using nearby objects.

    Here’s my initial screen shot :)

    One Response to “Count me in”

    1. Sparky says:

      And if anyone knows how this interface can be persuaded not to change the aspect ratio and size of screen shots, I will credit them in the game :)

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