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	<title>Comments on: Mini LD 16 CONSTRAINTS</title>
	<atom:link href="http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Sun, 26 May 2013 03:18:34 +0000</lastBuildDate>
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		<title>By: crackerblocks</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11687</link>
		<dc:creator>crackerblocks</dc:creator>
		<pubDate>Mon, 22 Feb 2010 22:14:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11687</guid>
		<description><![CDATA[This was a fun compo. Thanks for putting it on HM.  I think in the future I will find someone to generate a nice color palette for me to use. It should reduce the art-block I usually get.]]></description>
		<content:encoded><![CDATA[<p>This was a fun compo. Thanks for putting it on HM.  I think in the future I will find someone to generate a nice color palette for me to use. It should reduce the art-block I usually get.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11651</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Mon, 22 Feb 2010 02:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11651</guid>
		<description><![CDATA[I&#039;m so excited to check out all these games!  If you haven&#039;t submitted your game into the newer system (link in post above) you may want to do that for ease of browsing the results of this mini LD 16.

Thanks again for playing along with my constraints everyone!  I&#039;m pretty wiped out after hosting this miniLD and making a game this weekend but I am quite thankful for everyone in this awesome game making community--you all rock!  

I&#039;ll check all these entries out tomorrow after I&#039;m recovered... :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m so excited to check out all these games!  If you haven&#8217;t submitted your game into the newer system (link in post above) you may want to do that for ease of browsing the results of this mini LD 16.</p>
<p>Thanks again for playing along with my constraints everyone!  I&#8217;m pretty wiped out after hosting this miniLD and making a game this weekend but I am quite thankful for everyone in this awesome game making community&#8211;you all rock!  </p>
<p>I&#8217;ll check all these entries out tomorrow after I&#8217;m recovered&#8230; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: dertom</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11646</link>
		<dc:creator>dertom</dc:creator>
		<pubDate>Mon, 22 Feb 2010 02:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11646</guid>
		<description><![CDATA[Ok,...now that the compo is over I want to say it was again much fun. Actually at the beginning I didn&#039;t like the color-constraint but in the end I liked it very much being forced to use nice old dithering-technique with a somehow freaky crazy color result :D
Still I&#039;m not fast enough to really finish a game in 48h. But it&#039;s getting better. 

Have a nice week,ToM]]></description>
		<content:encoded><![CDATA[<p>Ok,&#8230;now that the compo is over I want to say it was again much fun. Actually at the beginning I didn&#8217;t like the color-constraint but in the end I liked it very much being forced to use nice old dithering-technique with a somehow freaky crazy color result <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
Still I&#8217;m not fast enough to really finish a game in 48h. But it&#8217;s getting better. </p>
<p>Have a nice week,ToM</p>
]]></content:encoded>
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		<title>By: Gaeel</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11593</link>
		<dc:creator>Gaeel</dc:creator>
		<pubDate>Sat, 20 Feb 2010 14:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11593</guid>
		<description><![CDATA[For you guys without a mic, a quick and easy trick is to plug your earbuds or headphones into the microphone port on your computer. The sound quality is appalling but for making some sound effects it could yield interesting results. And since Ludum Dare is about using on-the-spot stuff (kinda) I think it fits the concept quite well.]]></description>
		<content:encoded><![CDATA[<p>For you guys without a mic, a quick and easy trick is to plug your earbuds or headphones into the microphone port on your computer. The sound quality is appalling but for making some sound effects it could yield interesting results. And since Ludum Dare is about using on-the-spot stuff (kinda) I think it fits the concept quite well.</p>
]]></content:encoded>
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		<title>By: AtkinsSJ</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11592</link>
		<dc:creator>AtkinsSJ</dc:creator>
		<pubDate>Sat, 20 Feb 2010 14:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11592</guid>
		<description><![CDATA[Hmmm, intriguing, but no ideas yet... Guess I&#039;ll try doodling with the colours.]]></description>
		<content:encoded><![CDATA[<p>Hmmm, intriguing, but no ideas yet&#8230; Guess I&#8217;ll try doodling with the colours.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 31eee384</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11591</link>
		<dc:creator>31eee384</dc:creator>
		<pubDate>Sat, 20 Feb 2010 14:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11591</guid>
		<description><![CDATA[Ooh, like the constraints. Although the keys make any simple up/down/left/right controls unfeasible, I just thought up a game I can do. I might not finish it this weekend as I won&#039;t have much time, but if I happen to get stuff wrapped up earlier than expected this is what I&#039;ll be doing.]]></description>
		<content:encoded><![CDATA[<p>Ooh, like the constraints. Although the keys make any simple up/down/left/right controls unfeasible, I just thought up a game I can do. I might not finish it this weekend as I won&#8217;t have much time, but if I happen to get stuff wrapped up earlier than expected this is what I&#8217;ll be doing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11589</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Sat, 20 Feb 2010 12:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11589</guid>
		<description><![CDATA[Many people do not have numpads anymore.  I didn&#039;t specify but I just wanted to point that out.  I was intending it to be keys that all keyboards have meaning more the non-numpad keys in a straight line.  

Regarding the &#039;Five Obstructions&#039; movie:  When I mentioned my constraints theme to a friend of mine last week he told me about the premise of that movie which I hadn&#039;t heard of before.  Sounds pretty cool and I definitely want to check it out!]]></description>
		<content:encoded><![CDATA[<p>Many people do not have numpads anymore.  I didn&#8217;t specify but I just wanted to point that out.  I was intending it to be keys that all keyboards have meaning more the non-numpad keys in a straight line.  </p>
<p>Regarding the &#8216;Five Obstructions&#8217; movie:  When I mentioned my constraints theme to a friend of mine last week he told me about the premise of that movie which I hadn&#8217;t heard of before.  Sounds pretty cool and I definitely want to check it out!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sos</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11588</link>
		<dc:creator>Sos</dc:creator>
		<pubDate>Sat, 20 Feb 2010 11:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11588</guid>
		<description><![CDATA[Wild CONSTRAINTS apperar! What will Sos do?
Sos used FLASHPUNK!
It&#039;s super-effective!

Anyways, this totally ruined my C64 idea :/ colours and dimension sould be cheatable, but no mic I can connect there, but wait... no, whatever. 
I think i can make a 6-8 hrs thingie for this. 

Good luck everyone.

IMPORTANT NOTICE:
Pleeeease do not make use of Numpad, which many doesn&#039;t have :(]]></description>
		<content:encoded><![CDATA[<p>Wild CONSTRAINTS apperar! What will Sos do?<br />
Sos used FLASHPUNK!<br />
It&#8217;s super-effective!</p>
<p>Anyways, this totally ruined my C64 idea :/ colours and dimension sould be cheatable, but no mic I can connect there, but wait&#8230; no, whatever.<br />
I think i can make a 6-8 hrs thingie for this. </p>
<p>Good luck everyone.</p>
<p>IMPORTANT NOTICE:<br />
Pleeeease do not make use of Numpad, which many doesn&#8217;t have <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Brolly</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11587</link>
		<dc:creator>Brolly</dc:creator>
		<pubDate>Sat, 20 Feb 2010 11:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11587</guid>
		<description><![CDATA[Hi clarification, is it alright to use the number keys with the thingy

numberpad with num lock on. Or not.

This is a great idea though, though I wish there were even more constraints even, not just physical but gameplay as well. Maybe next time. Reminded of the Five Obstructions by Lars Von Tier.]]></description>
		<content:encoded><![CDATA[<p>Hi clarification, is it alright to use the number keys with the thingy</p>
<p>numberpad with num lock on. Or not.</p>
<p>This is a great idea though, though I wish there were even more constraints even, not just physical but gameplay as well. Maybe next time. Reminded of the Five Obstructions by Lars Von Tier.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dertom</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11586</link>
		<dc:creator>dertom</dc:creator>
		<pubDate>Sat, 20 Feb 2010 10:30:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11586</guid>
		<description><![CDATA[thx for the colors.

Hmm,...actuallly I really promised myself to do it not but:I&#039;m in. At least I will try...(which the history showed does not mean anything....but I&#039;m still full of hope)]]></description>
		<content:encoded><![CDATA[<p>thx for the colors.</p>
<p>Hmm,&#8230;actuallly I really promised myself to do it not but:I&#8217;m in. At least I will try&#8230;(which the history showed does not mean anything&#8230;.but I&#8217;m still full of hope)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11583</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Sat, 20 Feb 2010 06:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11583</guid>
		<description><![CDATA[I&#039;m fine with either interpretation.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m fine with either interpretation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ArmchairArmada</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11582</link>
		<dc:creator>ArmchairArmada</dc:creator>
		<pubDate>Sat, 20 Feb 2010 06:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11582</guid>
		<description><![CDATA[I&#039;m drawing a blank.  The number keys (minus 5 &amp; 6) will be a difficult constraint to work with.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m drawing a blank.  The number keys (minus 5 &amp; 6) will be a difficult constraint to work with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BenHem</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11581</link>
		<dc:creator>BenHem</dc:creator>
		<pubDate>Sat, 20 Feb 2010 05:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11581</guid>
		<description><![CDATA[Color hex codes:

// swatches left to right //
COLOR=&quot;#00BBFF&quot;
COLOR=&quot;#296ACC&quot;
COLOR=&quot;#3D4399&quot;
COLOR=&quot;#483D66&quot;
COLOR=&quot;#2F2933&quot;

// top stripe, bottom stripe //
COLOR=&quot;#990000&quot;
COLOR=&quot;#FF9900&quot;

// b/w //
COLOR=&quot;#000000&quot;
COLOR=&quot;#FFFFFF&quot;]]></description>
		<content:encoded><![CDATA[<p>Color hex codes:</p>
<p>// swatches left to right //<br />
COLOR=&#8221;#00BBFF&#8221;<br />
COLOR=&#8221;#296ACC&#8221;<br />
COLOR=&#8221;#3D4399&#8243;<br />
COLOR=&#8221;#483D66&#8243;<br />
COLOR=&#8221;#2F2933&#8243;</p>
<p>// top stripe, bottom stripe //<br />
COLOR=&#8221;#990000&#8243;<br />
COLOR=&#8221;#FF9900&#8243;</p>
<p>// b/w //<br />
COLOR=&#8221;#000000&#8243;<br />
COLOR=&#8221;#FFFFFF&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 10Print</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11580</link>
		<dc:creator>10Print</dc:creator>
		<pubDate>Sat, 20 Feb 2010 04:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11580</guid>
		<description><![CDATA[Looks fun! 

With regards to the music, are we allowed only one file &lt;= 24 seconds, or many files which in total do not exceed 24 seconds?]]></description>
		<content:encoded><![CDATA[<p>Looks fun! </p>
<p>With regards to the music, are we allowed only one file &lt;= 24 seconds, or many files which in total do not exceed 24 seconds?</p>
]]></content:encoded>
	</item>
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		<title>By: pansapiens</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11579</link>
		<dc:creator>pansapiens</dc:creator>
		<pubDate>Sat, 20 Feb 2010 03:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11579</guid>
		<description><![CDATA[Looks fun. I should force myself find a few hours this weekend and come up with something. 

Weird resolution though.]]></description>
		<content:encoded><![CDATA[<p>Looks fun. I should force myself find a few hours this weekend and come up with something. </p>
<p>Weird resolution though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doches</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11578</link>
		<dc:creator>Doches</dc:creator>
		<pubDate>Sat, 20 Feb 2010 03:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11578</guid>
		<description><![CDATA[...!]]></description>
		<content:encoded><![CDATA[<p>&#8230;!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MrDude</title>
		<link>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/comment-page-1/#comment-11577</link>
		<dc:creator>MrDude</dc:creator>
		<pubDate>Sat, 20 Feb 2010 02:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14937#comment-11577</guid>
		<description><![CDATA[Aside from the sound (Which I can&#039;t comply with completely, no mic here, so no sound :/), this sounds fun :)

You can look forward to my &lt;= 6hr entry some time tomorrow!]]></description>
		<content:encoded><![CDATA[<p>Aside from the sound (Which I can&#8217;t comply with completely, no mic here, so no sound :/), this sounds fun <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>You can look forward to my &lt;= 6hr entry some time tomorrow!</p>
]]></content:encoded>
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