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	<title>Comments on: Mini LD 16 Teaser: Constraints</title>
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	<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Hybrid Mind Studios &#187; Two Thousand Ten and Beyond!</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-19183</link>
		<dc:creator>Hybrid Mind Studios &#187; Two Thousand Ten and Beyond!</dc:creator>
		<pubDate>Sat, 01 Jan 2011 23:53:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-19183</guid>
		<description>[...] the competition side of things I managed to host my first Mini Ludum Dare event around the theme of Constraints which I felt had a great turnout of submitted games and was [...]</description>
		<content:encoded><![CDATA[<p>[...] the competition side of things I managed to host my first Mini Ludum Dare event around the theme of Constraints which I felt had a great turnout of submitted games and was [...]</p>
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		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11576</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Sat, 20 Feb 2010 02:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11576</guid>
		<description>http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/</description>
		<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/" rel="nofollow">http://www.ludumdare.com/compo/2010/02/19/mini-ld-16-constraints/</a></p>
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	<item>
		<title>By: snowyowl</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11575</link>
		<dc:creator>snowyowl</dc:creator>
		<pubDate>Sat, 20 Feb 2010 01:47:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11575</guid>
		<description>Drumroll please... if someone can find a drumroll that lasts 15 minutes :)</description>
		<content:encoded><![CDATA[<p>Drumroll please&#8230; if someone can find a drumroll that lasts 15 minutes <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: TeamQuiggan</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11570</link>
		<dc:creator>TeamQuiggan</dc:creator>
		<pubDate>Fri, 19 Feb 2010 22:54:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11570</guid>
		<description>I&#039;m pretty sure I&#039;m down for this! I really enjoyed it last time, and hopefully, I&#039;ll make a real game, instead of a neat sandbox.</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure I&#8217;m down for this! I really enjoyed it last time, and hopefully, I&#8217;ll make a real game, instead of a neat sandbox.</p>
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	<item>
		<title>By: crackerblocks</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11569</link>
		<dc:creator>crackerblocks</dc:creator>
		<pubDate>Fri, 19 Feb 2010 22:43:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11569</guid>
		<description>Pretty sure I&#039;ll join in the fun. The more arbitrary restrictions, the better.</description>
		<content:encoded><![CDATA[<p>Pretty sure I&#8217;ll join in the fun. The more arbitrary restrictions, the better.</p>
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		<title>By: RedReaper132</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11563</link>
		<dc:creator>RedReaper132</dc:creator>
		<pubDate>Fri, 19 Feb 2010 15:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11563</guid>
		<description>I think I will participate in this mini LD. It is my first LD but I hope I will make it. I hope that there is a color pallet restriction... that would be cool.</description>
		<content:encoded><![CDATA[<p>I think I will participate in this mini LD. It is my first LD but I hope I will make it. I hope that there is a color pallet restriction&#8230; that would be cool.</p>
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		<title>By: distractionware &#187; Finish your abandoned RPG</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11562</link>
		<dc:creator>distractionware &#187; Finish your abandoned RPG</dc:creator>
		<pubDate>Fri, 19 Feb 2010 15:12:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11562</guid>
		<description>[...] in the next two weeks that I want to do instead &#8211; Klik of the Month is tomorrow night, Mini Ludum Dare 16 is this weekend, the 371-Pirate Kart is next weekend, and at some point before the end of the month [...]</description>
		<content:encoded><![CDATA[<p>[...] in the next two weeks that I want to do instead &#8211; Klik of the Month is tomorrow night, Mini Ludum Dare 16 is this weekend, the 371-Pirate Kart is next weekend, and at some point before the end of the month [...]</p>
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		<title>By: romer</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11561</link>
		<dc:creator>romer</dc:creator>
		<pubDate>Fri, 19 Feb 2010 14:44:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11561</guid>
		<description>I&#039;m liking the idea behind this mini-LD.  This sounds like it could be awesome.</description>
		<content:encoded><![CDATA[<p>I&#8217;m liking the idea behind this mini-LD.  This sounds like it could be awesome.</p>
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		<title>By: pulkanat</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11559</link>
		<dc:creator>pulkanat</dc:creator>
		<pubDate>Fri, 19 Feb 2010 12:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11559</guid>
		<description>The theme is great but I won&#039;t be able to participate this weekend too.

If we can choose our blocks freely inbetween the weekdays I&#039;ll pick Tuesday to Thursday most likely.

I remember the 8-bit home computers, SEGA Master System and Nintendo something, all games would have the same colors,  the same fonts, the same controller, and mostly similar sound effects. It all looked familiar when you played a new game, yet there were also quite different and innovative games too. Looks like we may have a Mini-LD 16 retro genre a few years later from now...</description>
		<content:encoded><![CDATA[<p>The theme is great but I won&#8217;t be able to participate this weekend too.</p>
<p>If we can choose our blocks freely inbetween the weekdays I&#8217;ll pick Tuesday to Thursday most likely.</p>
<p>I remember the 8-bit home computers, SEGA Master System and Nintendo something, all games would have the same colors,  the same fonts, the same controller, and mostly similar sound effects. It all looked familiar when you played a new game, yet there were also quite different and innovative games too. Looks like we may have a Mini-LD 16 retro genre a few years later from now&#8230;</p>
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		<title>By: Codexus</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11558</link>
		<dc:creator>Codexus</dc:creator>
		<pubDate>Fri, 19 Feb 2010 12:16:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11558</guid>
		<description>Actually arrow keys + space is a problematic combination on standard/cheap keyboards so that should be avoided.</description>
		<content:encoded><![CDATA[<p>Actually arrow keys + space is a problematic combination on standard/cheap keyboards so that should be avoided.</p>
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		<title>By: 31eee384</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11554</link>
		<dc:creator>31eee384</dc:creator>
		<pubDate>Thu, 18 Feb 2010 23:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11554</guid>
		<description>That solution (arrow keys + space bar sort of thing) was what I was thinking when I posted that. Didn&#039;t even think about a more extensive control limit; I agree that &quot;press A for Jump&quot; would be too much.</description>
		<content:encoded><![CDATA[<p>That solution (arrow keys + space bar sort of thing) was what I was thinking when I posted that. Didn&#8217;t even think about a more extensive control limit; I agree that &#8220;press A for Jump&#8221; would be too much.</p>
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		<title>By: agj</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11549</link>
		<dc:creator>agj</dc:creator>
		<pubDate>Thu, 18 Feb 2010 20:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11549</guid>
		<description>Very neat. Not sure if I&#039;ll be participating, but I hope to.</description>
		<content:encoded><![CDATA[<p>Very neat. Not sure if I&#8217;ll be participating, but I hope to.</p>
]]></content:encoded>
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		<title>By: snowyowl</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11548</link>
		<dc:creator>snowyowl</dc:creator>
		<pubDate>Thu, 18 Feb 2010 19:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11548</guid>
		<description>But how will that be possible if he doesn&#039;t intend to limit us to a specific topic or genre? The only solution I can think of is to limit us to certain characters: say, the four arrow keys and the spacebar.

If you get déjà vu when reading that post, you&#039;ve probably heard of the YoYo Games Competition05. Some of the constraints are almost the same. I admit that I am vaguely disappointed by this theme.

Not that I won&#039;t make a game for it... :D</description>
		<content:encoded><![CDATA[<p>But how will that be possible if he doesn&#8217;t intend to limit us to a specific topic or genre? The only solution I can think of is to limit us to certain characters: say, the four arrow keys and the spacebar.</p>
<p>If you get déjà vu when reading that post, you&#8217;ve probably heard of the YoYo Games Competition05. Some of the constraints are almost the same. I admit that I am vaguely disappointed by this theme.</p>
<p>Not that I won&#8217;t make a game for it&#8230; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: 31eee384</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11546</link>
		<dc:creator>31eee384</dc:creator>
		<pubDate>Thu, 18 Feb 2010 19:31:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11546</guid>
		<description>Agreed. A color palette would be neat to work with, and it would be interesting to see what other people do with it too.

I&#039;m wondering what the &quot;text limits&quot; possibility means, though. Limited number of characters, limited use of certain letters, limited to the use of certain sentences?

I also like the control constraint idea, as long as it doesn&#039;t go too far. Using the same controls over a bunch of games would be neat.</description>
		<content:encoded><![CDATA[<p>Agreed. A color palette would be neat to work with, and it would be interesting to see what other people do with it too.</p>
<p>I&#8217;m wondering what the &#8220;text limits&#8221; possibility means, though. Limited number of characters, limited use of certain letters, limited to the use of certain sentences?</p>
<p>I also like the control constraint idea, as long as it doesn&#8217;t go too far. Using the same controls over a bunch of games would be neat.</p>
]]></content:encoded>
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		<title>By: MrPhil</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11544</link>
		<dc:creator>MrPhil</dc:creator>
		<pubDate>Thu, 18 Feb 2010 19:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11544</guid>
		<description>This sounds really interesting.  I might have to participate.  I like the color palette idea.  It&#039;d also be cool if there where three or so pieces of art to use.</description>
		<content:encoded><![CDATA[<p>This sounds really interesting.  I might have to participate.  I like the color palette idea.  It&#8217;d also be cool if there where three or so pieces of art to use.</p>
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		<title>By: Sparky</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11543</link>
		<dc:creator>Sparky</dc:creator>
		<pubDate>Thu, 18 Feb 2010 18:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11543</guid>
		<description>Neat, thanks for the clarification.</description>
		<content:encoded><![CDATA[<p>Neat, thanks for the clarification.</p>
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		<title>By: Doumo</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11542</link>
		<dc:creator>Doumo</dc:creator>
		<pubDate>Thu, 18 Feb 2010 00:20:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11542</guid>
		<description>I was planning on making an ASCII game anyway.</description>
		<content:encoded><![CDATA[<p>I was planning on making an ASCII game anyway.</p>
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		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11541</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Wed, 17 Feb 2010 20:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11541</guid>
		<description>re: your question about my aesthetic intent...  yes as a minor side effect I&#039;m hoping we&#039;ll end up with a series of game entries that will share far more in common then a lot of the compos that are linked by theme only.  I feel it would be interesting to play a series of games with a common control, palette, dimension, and other constraints but where each designer implemented a completely different genre/topic within that.  We&#039;ll see what happens... :)</description>
		<content:encoded><![CDATA[<p>re: your question about my aesthetic intent&#8230;  yes as a minor side effect I&#8217;m hoping we&#8217;ll end up with a series of game entries that will share far more in common then a lot of the compos that are linked by theme only.  I feel it would be interesting to play a series of games with a common control, palette, dimension, and other constraints but where each designer implemented a completely different genre/topic within that.  We&#8217;ll see what happens&#8230; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11540</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Wed, 17 Feb 2010 20:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11540</guid>
		<description>Yes, feel free to pick any 48hr block.  The mini LD weekend exists as a focus for people who want more of the momentum from having others working at the same time but like other mini LDs before this one I am cool with the casual approach to which block you pick.</description>
		<content:encoded><![CDATA[<p>Yes, feel free to pick any 48hr block.  The mini LD weekend exists as a focus for people who want more of the momentum from having others working at the same time but like other mini LDs before this one I am cool with the casual approach to which block you pick.</p>
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	<item>
		<title>By: HybridMind</title>
		<link>http://www.ludumdare.com/compo/2010/02/16/mini-ld-16-teaser-constraints/comment-page-1/#comment-11539</link>
		<dc:creator>HybridMind</dc:creator>
		<pubDate>Wed, 17 Feb 2010 20:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=14917#comment-11539</guid>
		<description>It is from a series of architecture photos about channels of water</description>
		<content:encoded><![CDATA[<p>It is from a series of architecture photos about channels of water</p>
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