A Game for a Change
Having started and gotten bored with any number of projects recently, I’ve decided to go in a different direction.
Instead of big projects, I’m thinking minimalism.
My current project is titled “Dash”, and it will be a stripped-down platformer with randomly-generated levels.
I currently have the majority of the sprites I need done, and have most of my engine. I have the code to generate uneven ground, as well.
I do not have the code to generate a full level just yet, but that will come once I’ve got the code to generate the types of level segments I want. After that, a full level structure, and then scoring.
The game will feature sound, as well. The sounds will, as per usualy, be made in sfxr. If I find the motivation, I may also make music.
I’ve made a demo of what I have, which anyone who is interested can download here. (It requires Python and Pygame)