RAD64
February 8th, 2010 6:41 pmI just heard about MiniLD being announced next weekend, and I plan to use an actual C64 this time to create a game.
I recently managed to get one cheaply, since I lost mine somewhere. I want to do it to prove that C64, even using assembly language hard-coded into memory and typed-in graphics can do well in tense development over a short period of time.
Using a freeze cardridge, like action replay or final would help a lot, but I will do with tape recorder as well.
Also, I hope I will be able to recall how it’s done, since I haven’t done anything for this platform for a couple of years now.
Wish me luck
Best of luck. It does sound like a cool challenge.