bashplore post-mortem
From a comment on bashplore’s page:
“dertom says … Hehe,…a game in bash. That is really hardcore
”.
YYYYYYYEEEEEEESSSSSSSSS It is, but it adds a lot more fun!
What went right:
- bash it’s good, i like its feeling
- bash can do stuff for you
- save/load it’s super-easy
- bash teach you tricks, a lot of tricks! :p
- bash is great for roguelike
- bash give you sound for free!!! [got no time to add some, sorry]
What went wrong:
- bash rendering it’s slow
- bash doesn’t have data structure
- bash syntax it’s a pain
- bash it’s a iper-pain for non-roguelike game
- I was not so good at bash to write a game
Final thought:
- if you want to use bash for a roguelike game, that’s fine but you have to prepare some good utility function BEFORE the 48H.
- if you want to make games other than roguelike, then DON’T USE BASH, NEVER THOUGHT ABOUT BASH!!!!
- if you want to have a great fun makeing a game, just use the strangest programming/scripting language, that’s worth the effort.
- never forget to add graphics using color in the terminal ![]()
What next time?
I’ve already some very very sick yet fun idea in mind and i’m already coding something. Keep an eye on samel’s perversion
8) ![]()
c-ya next time!
Tags: post-mortem
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